![]() With careful construction, Abomination 3 has been, at times, outperforming Frankenstien enthusiasts going for the full Abom 5. Small, like the chances of me going eighth. Giant Slayer High Damage Scaling: 75% ⇒ 70%.Giant Slayer bonus damage Health threshold: 1750 ⇒ 1600.This is also a brand awareness buff for TFT esports. We’re giving Giant Slayer an overall buff by making it better in a wider array of cases. Viego Sovereign's Domination stolen champion Health decay: 15/7/0% ⇒ 10/5/0%.Viego Sovereign's Domination Damage increase per second: 100% ⇒ 50%.Heimerdinger max Mana nerf: 0/140 ⇒ 0/160.Looks like Kayle’s back on the menu health-nuts. We’re weaving in some extra base damage into her three rapid snips, so take the buff and triple it. As for 2-star Viego, he’ll still deal enough damage to corrupt his target, but it will take a bit more time. But your dedication will pay off, as now the champions he steals will contribute more to fights with slower decaying health. Without items, Viego will still be the strong CC unit you know and love/hate, but to steal your heart, or that of an enemy champion, you’ll need to commit to empowering him. This change significantly decreases his damage so that he'll need some commitment to reliably steal units. Yasuo Burning Blade stacking True Damage: 25/35/60 ⇒ 25/35/55ĭraven is near where he should be, so we expect this small buff to have a major impact in pushing Draven comps into Draaaaven comps.ġ-star Viego is very impactful in late game fights, but he's getting his corruptions off too easily, too often, and with too few items or active traits.Rakan Gleaming Quill missing Health healing: 35/50/80% ⇒ 35/50/70%.Nidalee Aspect of the Cougar transformation bonus Attack Speed: 40/50/75 ⇒ 30/50/70%.Nidalee Aspect of the Cougar transformation Dodge Chance: 45% ⇒ 40%.Spellweaver Ability Power per stack: 2/5/10 ⇒ 2/4/10ģ-cost carries are overperforming compared to 4-costs and even some 5-costs, so we’re bringing the main offenders down, while also balancing some of the 1-star versions of these units that drop from orbs in early PVE rounds allowing for free win-streaks.REWORKED: Spellweaver stacks no longer have a cap.Skirmisher Attack Damage per second: 3/6/15 ⇒ 3/8/16.If multiple Sentinels have the same number of items, the Sentinel with the highest Attack Speed starts with the buff. ![]() REWORKED: Sentinel buff now starts on the Sentinel with the most items.With this rework we’re leaning into the stacking fantasy that’ll encourage interesting uses for the Spellweaver Emblem, which now has no CAP-fam. While Spellweaver has been performing ‘fine’ this set, it’s the type of ‘fine’ you get when you ask someone how they’re doing, all the while they’re really just cosplaying as a version of Rabadon’s Deathcap. ![]() But guaranteeing the buff to start on your preferred carry is a huge buff that we’ll keep in check with some updated numbers. With the Sentinel mini-rework here, we allow players to decide who the buff starts on with the matching, or mismatching, of items. While this build was over-performing, the more intuitive Sentinel builds were struggling. Last patch we nerfed a variation of the Sentinel comp that was over-performing by keeping Galio at 1-star and having the Sentinel buff start on Lucian/Akshan. As a reminder, the large changes are those that we expect to impact the meta most.
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